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Bug #853
closedLauncher doesn't drain touches before notifying appManager
Status:
Closed
Priority:
Immediate
Assignee:
Category:
04 - Applications
Target version:
Start date:
27 Jul 2021
Due date:
% Done:
100%
Estimated time:
Severity:
01 - Critical
Description
When a touch event comes in, launcher immediately notifies appManager to start an app. However, a bounce event can still be in the queue and end up passed to the new app.
To fix this, use a timer function that does the notification after a short period allowing bounce events to to processed (and likely ignored) by the launcher.
Updated by Hammel over 3 years ago
- Status changed from In Progress to Closed
- % Done changed from 0 to 100
Fixed - tested on hardware, committed and pushed.
Closing issue.
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